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Summary

Virtual Reality (VR) and Augmented Reality (AR) are rapidly growing fields that involve creating immersive experiences for users. This course is designed to provide students with a comprehensive overview of VR and AR technologies, their applications, and their tools. Students will learn
how to use the Unity game engine to create VR and AR experiences. The course will cover the basics of VR and AR, including hardware, software,
and design principles, and will provide practical examples of VR and AR projects. By the end of the course, students will have a solid understanding
of VR and AR technologies and will be able to create their own immersive experiences.

Course Duration

28 Hours – (4 Days) 

Course Outline

  • Introduction to VR and AR
  • Hardware and Software for VR and AR
  • Design Principles for VR and AR
  • Unity Game Engine
  • Creating VR Experiences with Unity
  • Creating AR Experiences with Unity
  • VR and AR Applications
  • Future of VR and AR

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