Adobe Flash

Adobe Flash CC 2017 Course

Course Duration

35 Contact Hours

Upcoming Schedules for Adobe Flash CC : Adobe Flash CC Schedules
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Our Unique Guarantees

Free Trial Guarantee

We invite all our trainees to attend the first two sessions for FREE to evaluate our quality standers, this applies only to our public schedule courses.

Free Repeat Guarantee

For any public schedule courses attended, the course or any part of it can be repeated absolutely free of charge, provided space and course availability in our public schedule.

Course Overview

This course provides a thorough understanding of creating interactive and media-rich applications. Flash is used to generate engaging projects integrating video, sound, graphics, and animation worldwide.

Upon the completion of the course, participants will be able:

  • to create engaging projects using video, sound, graphics, and animation.
  • To create original content in Flash or import assets from other Adobe applications, such as Photoshop or Illustrator.
  • To quickly design animation and multimedia.
  • To use Adobe ActionScript 3.0 to integrate sophisticated interactivity.

Targeted Audience

  • Interactive Designers, Graphic Designers, Developers.

Course Content

1. Getting Acquainted

  • Starting Flash and Opening a File
  • Getting to Know the Workspace
  • Working with the Library Panel
  • Understanding the Timeline
  • Organizing Layers in a Timeline
  • Using the Properties Inspector
  • Using the Tools Panel
  • Undoing Steps in Flash
  • Previewing Your Movie
  • Modifying the Content and Stage
  • Saving Your Movie
  • Publishing Your Movie
  • Finding Resources for Using Flash
  • Checking for Updates

2. Working with Graphics

  • Getting Started
  • Understanding Strokes and Fills
  • Creating Shapes
  • Making Selections
  • Editing Shapes
  • Using Gradient and Bitmap Fills
  • Using Custom Line Styles
  • Creating Curves
  • Creating Transparencies
  • Creating and Editing Text
  • Aligning and Distributing Objects

3. Creating and Editing Symbols

  • Getting Started
  • Importing Illustrator Files
  • About Symbols
  • Creating Symbols
  • Importing Photoshop Files
  • Editing and Managing Symbols
  • Changing the Size and Position of Instances
  • Changing the Color Effect of Instances
  • Understanding Display Options
  • Applying Filters for Special Effects
  • Positioning in 3D Space

4. Animating Symbols

  • Getting Started
  • About Animation
  • Understanding the Project File
  • Animating Position
  • Changing the Pacing and Timing
  • Animating Transparency
  • Animating Filters
  • Animating Transformations
  • Changing the Path of the Motion
  • Swapping Tween Targets
  • Creating Nested Animations
  • Easing
  • Frame-by-Frame Animation
  • Animating 3D Motion
  • Testing Your Movie

5. Animating Shapes and Using Masks

  • Getting Started
  • Animating Shapes
  • Understanding the Project File
  • Creating a Shape Tween
  • Changing the Pace
  • Adding More Shape Tweens
  • Creating a Looping Animation
  • Using Shape Hints
  • Animating Color
  • Creating and Using Masks
  • Animating the Mask and Masked Layers
  • Easing a Shape Tween

6. Creating Interactive Navigation

  • Getting Started
  • About Interactive Movies
  • Creating Buttons
  • Understanding ActionScript 3.0
  • Preparing the Timeline
  • Adding a Stop Action
  • Creating Event Handlers for Buttons
  • Creating Destination Keyframes
  • Creating a Home Button with Code Snippets
  • Code Snippets Options
  • Playing Animation at the Destination
  • Animated Buttons

7. Working with Sound and Video

  • Getting Started
  • Understanding the Project File
  • Using Sounds
  • Understanding Flash Video
  • Using Adobe Media Encoder
  • Understanding Encoding Options
  • Playback of External Video
  • Working with Video and Transparency
  • Embedding Flash Video
  • Exporting Video from Flash

8. Loading and Displaying External Content

  • Getting Started
  • Loading External Content
  • Removing External Content
  • Controlling Movie Clips

9. Using Variables and Controlling Visual Properties

  • Getting Started
  • Understanding the Project File
  • Visual Properties of Movie Clips
  • Beyond the Mouse-Click
  • Mapping Mouse Movements to Visual Changes
  • Using Variables to Store Information
  • Change the Position of the Large Image
  • Creating a Custom Cursor

10. Publishing to HTML5

  • Getting Started
  • What Is Toolkit for CreateJS?
  • Using Classic Tweens
  • Exporting to HTML5
  • Inserting JavaScript

11. Publishing Flash Documents

  • Getting Started
  • The Debugging Process
  • Understanding Publishing
  • Publishing for the Web
  • Publishing a Desktop Application
  • Publishing for a Mobile Device
  • Next Steps